feat: implement three-mode UI system (Easy / Pro / Chat)
Add switchable UI modes with conditional rendering: - Easy mode: goal-based interface with 7 guided workflows - Pro mode: current technical interface preserved with Quick Start Goals - Chat mode: AIUI placeholder for future integration New components: ModeSwitcher, EasyHome, GoalDetail wizard, Chat placeholder New stores: uiMode (mode persistence), goals (progress tracking) New data: goal definitions catalog, helpTree goals section Modified: Dashboard (reactive nav), Home (mode dispatcher), Settings (mode picker), Router (goal/chat routes), Spotlight (goal search integration) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
105
neode-ui/src/stores/goals.ts
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105
neode-ui/src/stores/goals.ts
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@@ -0,0 +1,105 @@
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import { defineStore } from 'pinia'
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import { ref, computed } from 'vue'
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import type { GoalProgress, GoalStatus } from '@/types/goals'
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import { GOALS } from '@/data/goals'
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import { useAppStore } from './app'
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const STORAGE_KEY = 'archipelago-goal-progress'
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export const useGoalStore = defineStore('goals', () => {
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const progress = ref<Record<string, GoalProgress>>({})
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function load() {
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try {
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const raw = localStorage.getItem(STORAGE_KEY)
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if (raw) progress.value = JSON.parse(raw)
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} catch {
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/* ignore corrupt data */
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}
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}
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function save() {
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localStorage.setItem(STORAGE_KEY, JSON.stringify(progress.value))
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}
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function getGoalStatus(goalId: string): GoalStatus {
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const goal = GOALS.find((g) => g.id === goalId)
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if (!goal) return 'not-started'
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// Goals with no required apps use manual progress tracking
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if (goal.requiredApps.length === 0) {
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return progress.value[goalId]?.status || 'not-started'
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}
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const appStore = useAppStore()
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const packages = appStore.packages
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const allRunning = goal.requiredApps.every((appId) =>
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Object.entries(packages).some(
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([pkgId, pkg]) => pkgId === appId && pkg.state === 'running',
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),
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)
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if (allRunning) return 'completed'
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const anyInstalled = goal.requiredApps.some((appId) =>
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Object.keys(packages).some((pkgId) => pkgId === appId),
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)
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if (anyInstalled || progress.value[goalId]) return 'in-progress'
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return 'not-started'
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}
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const goalStatuses = computed(() => {
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const statuses: Record<string, GoalStatus> = {}
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for (const goal of GOALS) {
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statuses[goal.id] = getGoalStatus(goal.id)
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}
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return statuses
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})
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function startGoal(goalId: string) {
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progress.value[goalId] = {
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goalId,
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status: 'in-progress',
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currentStepIndex: 0,
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completedSteps: [],
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startedAt: Date.now(),
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}
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save()
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}
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function completeStep(goalId: string, stepId: string) {
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const p = progress.value[goalId]
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if (!p) return
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if (!p.completedSteps.includes(stepId)) {
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p.completedSteps.push(stepId)
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}
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const goal = GOALS.find((g) => g.id === goalId)
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if (goal && p.completedSteps.length >= goal.steps.length) {
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p.status = 'completed'
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} else {
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p.currentStepIndex = Math.min(p.currentStepIndex + 1, (goal?.steps.length ?? 1) - 1)
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}
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save()
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}
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function resetGoal(goalId: string) {
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delete progress.value[goalId]
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save()
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}
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// Load on store creation
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load()
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return {
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progress,
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goalStatuses,
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getGoalStatus,
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startGoal,
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completeStep,
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resetGoal,
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}
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})
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@@ -9,7 +9,7 @@ export interface RecentItem {
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id: string
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label: string
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path?: string
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type: 'navigate' | 'learn' | 'action'
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type: 'navigate' | 'learn' | 'action' | 'goal'
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timestamp: number
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}
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33
neode-ui/src/stores/uiMode.ts
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33
neode-ui/src/stores/uiMode.ts
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@@ -0,0 +1,33 @@
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import { defineStore } from 'pinia'
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import { ref, computed } from 'vue'
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import type { UIMode } from '@/types/api'
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const STORAGE_KEY = 'archipelago-ui-mode'
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export const useUIModeStore = defineStore('uiMode', () => {
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const mode = ref<UIMode>(loadFromStorage())
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function loadFromStorage(): UIMode {
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const stored = localStorage.getItem(STORAGE_KEY)
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if (stored === 'gamer' || stored === 'easy' || stored === 'chat') return stored
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return 'gamer'
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}
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function syncFromBackend(backendMode: UIMode | undefined) {
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if (backendMode && ['gamer', 'easy', 'chat'].includes(backendMode)) {
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mode.value = backendMode
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localStorage.setItem(STORAGE_KEY, backendMode)
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}
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}
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function setMode(newMode: UIMode) {
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mode.value = newMode
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localStorage.setItem(STORAGE_KEY, newMode)
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}
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const isGamer = computed(() => mode.value === 'gamer')
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const isEasy = computed(() => mode.value === 'easy')
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const isChat = computed(() => mode.value === 'chat')
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return { mode, setMode, syncFromBackend, isGamer, isEasy, isChat }
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})
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