brand hero: paint woman silhouette ABOVE the white mound
The traced mound path extends slightly past the woman's grip outline; with mound-m on top (the splash entrance order) one finger bled white where the mound overlapped it. Reordering so the woman silhouette renders LAST on both viewports — fingers read mint where they wrap the natron handful, mound stays visible between them (those gaps are inside the woman path's evenodd fill, so they pass through to the layer below). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -49,9 +49,14 @@
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preserveAspectRatio="xMidYMid meet"
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xmlns="http://www.w3.org/2000/svg"
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>
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<path class="layer left-m" fill-rule="evenodd" :d="dPortLeft" />
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<!-- Mound paints BEHIND the woman so her fingers read mint
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where they wrap the natron handful. With the mound
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on top (the splash entrance order) one finger bled
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white because the mound's bounds extend slightly
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past the grip outline. -->
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<path class="layer right-m" fill-rule="evenodd" :d="dPortRight" />
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<path class="layer mound-m" fill-rule="evenodd" :d="dPortMound" />
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<path class="layer left-m" fill-rule="evenodd" :d="dPortLeft" />
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</svg>
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</div>
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@@ -90,9 +95,9 @@
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xmlns="http://www.w3.org/2000/svg"
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aria-hidden="true"
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>
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<path class="layer left-m" fill-rule="evenodd" :d="dPortLeft" />
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<path class="layer right-m" fill-rule="evenodd" :d="dPortRight" />
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<path class="layer mound-m" fill-rule="evenodd" :d="dPortMound" />
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<path class="layer left-m" fill-rule="evenodd" :d="dPortLeft" />
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</svg>
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</div>
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