d106661f680653e5274a40f74ce167a9aaf3ae3e
The hero H1 swapped to paintGlossHover (and paintGlossWhiteHover for the white variant) on pointer hover, repositioning the specular lights. Drop both hover rules and the now-unused 0.6s filter transition so the painted wordmark holds its look regardless of pointer position. The hover-variant SVG filters stay in defs in case we want hover back later. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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